AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in Africa - Q3 2021
Discover the performance of the top 5 first person games on iOS in Africa during Q3 2021, with insights on downloads, revenue, and active users.
Performance of Top 5 First Person Games on iOS in Africa - Q3 2021
The third quarter of 2021 saw notable trends in the performance of the top first person games on iOS in Africa. Here's a detailed look at the weekly downloads, revenue, and active users for the top 5 games, based on data from Sensor Tower.
Call of Duty®: Mobile
Activision Publishing, Inc.
The game experienced fluctuations in weekly revenue, starting at approximately $35K in late June and peaking again at around $35.5K by the end of August. Weekly downloads remained relatively stable, hovering around 10K, with a notable increase to 14K in the week of September 20. Active users saw a peak of 143K in mid-July but declined to about 123K by the end of September.
Minecraft
Mojang
Minecraft's weekly revenue exhibited a slight downward trend, from $7.8K at the end of June to about $6.4K by the end of September. Weekly downloads were consistent, averaging around 800. Active users showed a slight decline from 56.6K in late June to approximately 47.5K by the end of the quarter.
Fishing Clash: Sport Simulator
Ten Square Games S.A.
Revenue for this game varied, starting at $4.7K in late June, peaking at $7.8K in early August, and ending at $7.3K by the end of September. Downloads peaked at 1.1K in mid-August but mostly stayed below 300 for the rest of the quarter. Active users saw a slight increase from 7K in late June to around 6.3K by the end of September.
Cooking Madness-Kitchen Frenzy
ZenLife Games Pte. Ltd.
Cooking Madness saw a steady increase in revenue, starting at $2.1K in late June and reaching $4.5K by mid-September. Weekly downloads showed a similar upward trend, peaking at 6.9K in mid-September. Active users increased significantly, from 19.5K in late June to around 31.3K by the end of September.
Sniper 3D: Gun Shooting Games
Wildlife Studios
This game had consistent weekly revenue, averaging around $2.2K by the end of September. Downloads were relatively stable, peaking at 10.2K in early August. Active users showed a slight decline, starting at 57.8K in late June and ending at around 50K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.